This is mostly a fandom blog. I blog Buffy, Harry Potter, Sherlock, Homestuck and Game of Thrones sometimes but mostly i blog Doctor Who, Star Trek (spirk is my otp), Avatar and Yogscast plus random shit I like. If you want me to tag anything let me know.
The askbox is always open here
My name is Lilly, I'm 20, I'm from New Zealand, I'm currently studying arts majoring in English and Psychology at university and I am also a lesbian :)
Upon second viewing, I have definitely concluded that Guardians of the Galaxy is even better when you imagine it as a tabletop campaign with an increasingly frustrated DM who’s sick of being interrupted.
GM: “Roll 2d10.”
Peter: “Red high. Twelve.”
GM: “You have 12 percent of a plan.”
The entire prison break scene was just Rocket’s player rolling knowledge checks on every turn until something worked.
- When Drax’s player said, “I go into the phone booth and call Ronan to Knowhere”, the DM stared open-mouthed for a minute, then called break time. The rest of the party was speechless.
- Pretty much just in general, Drax’s player is one of those people who thinks Chaotic Neutral means “throws self at shit for the lulz” and is really fortunate he didn’t have many other opportunities to derail the campaign.
- Gamora’s player gets really exasperated by the entirety of the campaign. They rolled a character with a tragic backstory and clear hooks to the villain to expand on, and had no idea that everyone else was going to be so silly. It leads to begging the party to just once execute a normal plan because look at Gamora’s stealth bonus, this min/maxed assassin needs a chance to use her abilities, please.
- Rocket’s a skill monkey who, if not for Drax’s grand display of idiocy, would have gladly derailed the campaign with absurd plans.
- Groot was a joke idea someone came up with that people ended up liking too much.
- Ronan’s confusion when Star Lord began dancing was the DM’s confusion verbatim.
- The DM now vetoes Chaotic Neutral characters on principle.
THIS HAS BEEN 100% MY HEADCANNON FOR THIS MOVIE SINCE DAY ONE.
- The DM comes up with a clever way to get all the players in the same room so they can become an adventuring party. All the players just start fighting each other in a public area.
- "The collector’s office is behind the club-" "WE GET DRUNK"
- They play at the guy who play’s Starlord’s house. He never turns off the stereo, and the music always seems to come up in game.
- They metagamed super hard for the final battle, knowing that aside from the boss fight and mini-boss fights the DM was only going to be throwing minions at him.
- Yondu is the DM’s favorite NPC, and even though he failed a pilot check, really wanted to show off what a badass he was with his custom weapon.
- When Starlord sent the transmission “I may not be an asshole, but I’m not 100% a dick.” the DM was flabbergasted, and told him for such a stupid speech, he is getting a -5 penalty. Then he rolled a natural 20.